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Strength, Crits and Weapons
#4
Honestly I feel like crit damage should have been left alone in the great reckoning and guile should have been the stat for bypassing defenses.

but its too late for that and I would love to see some love for pure str based glass cannons in a world where the norm is all about bulking up pretty much every other stat for super survivable walls.

I'm okay with this suggestion but my only counter suggestion would be giving strength some kind of "ignores .5% of enemy phys def per point"
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