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Strength, Crits and Weapons
#14
"Spoops" Wrote:Here's the issue behind strength, it is the highest stackable stat in the game, I think that it should just add flat damage to basic attacks rather than add critical damage, which is a modifier that could quickly get out of control, its also a benefit to builds that don't build crit either, so you know, versatility like you wish for.

STR is not more stackable than any other stat, yeah ,there is Dragon Knight set, but theses come at a cost, it is not like you will get 5+ STR for free, you have to waste parts of the inventory that could have been used for another purpose.

Flat damage to basic attacks will not solve the problem, people either use basic attacks or use autohits, there is no such thing as picking both and because people do not pick both, adding flat damage to basic attacks would be the same as adding crit damage to it but worse, do you realise that you can not deal good basic attack damage without critting anyway?

Also, Crit damage should be added to STR for the purposes of versality, GUI being the only option means that people have to either get it, or they deal no basic attack damage, do you know that Axes, Sword and other STR scaling items, that also would like to basic attack and deal good basic attacks, would get a door very open if STR would become the Crit damage stat for that kind of weapons? so that gives a lot of versatility, but you are changing the point because I am using the "Versatility" as a subject of argument, why stop there in such logical fallacy? give every stat everything, regardless of the point of a debate to fix a problem, put versatility in an altar and make it so every build is viable because they will have every stat, bonus and skills.

I dont want to sound offensive, but just showing up the problem about such argument you are trying to make, the main point of the conversation is making STR more viable to increase versatility along with it(instead of a stat that you should dump if you can lol), if versatility would be the main point, I would go against main class skills in the first place.
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