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Strength, Crits and Weapons
#20
Frankly, despite feeling STR as underwhelming when I initially started playing the game again. I personally think it's it in a fine spot as is; thanks to the majority of weapons being STR scaling giving a fair share of options for builds.

If STR were to be buffed at all, Spoops suggestion to add a flat damage rather than Crit Damage would be the most acceptable provided the numbers account for the sheer stack-ability of the stat.

As a slight note for axes despite that being a topic for another thread; they just really need better skills to work with in all honesty.
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