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Level Up! (But without any enthusiasm)
#1
Okay, I've been playing this game a while now. I've experienced what it's like to try to level up, through the means available to us, and I want to say...

...look, it's not fun. Not everyone can be tower grinded (It's monotonous, but without it, believe me, the game would SUFFER a lot more than it is), and I'm afraid to say dungeoning is... so long and boring. It just feels like an obstacle in the way of potential new characters, and RP, when you start at level one, or LE, to prepare a character to go out into a PvP filled world. People attempt to make this faster, but cannot fix how boring it can be. There's no sense of achievement to it either. With no skills, at level 1, you'll find it hard to level alone, and when you're getting close, at the 40-50 mark, level gaining, even with a full party, is tedious.

This is why I've decided to put forth a suggestion that either:

A) Dungeons be more fun, and enemies less tedious to go against. This is probably not the best way to go, as it'll require a lot more effort on your part, to make dungeons less monotonous, which, believe me, I think could be a big challenge, to be honest. If I were actually able to enjoy the route to 60, I wouldn't hate doing it.

B) Allow us to gain a significant amount more EXP from dungeons / mobs, to make up for the tedious experience that is level grinding. This will make things much easier for us. Since there's still items to search for, too, which would be unaffected by a great exp boost, it's not like you'd just be handing someone 60 free levels, either, and BAM, they're PvP ready, as there'd always be incentive to go back into dungeons to hunt items. I figure this... might be easier to do than an overhaul of the dungeon system to make things more fun, and would allow people to be able to take part in your world without feeling as hindered by the wall that is the goal of level 60.

Please, for the sake of people's continued enjoyment of the game, consider this. I've been suffering a great lack of motivation to do anything with this game, solely because every time I do the problem I mention in this post is ever prevalent.
[Image: 400px-Nihilus%2C_the_Abyssal_Flame.gif]
Ending 145: Disappointed in Humanity
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