11-25-2018, 07:06 AM
I'd argue these points could be re focused into a set of optional traits in the trait rework.
Also I feel that the down sides are bit harsh, atleast without a positive to weigh against them.
Like the perma blind could be coupled with a boost to their evade and each turn one random enemy is selected and their next attack against that person will hit (has a chance to not select a target in 1v1 fights, maybe another effect happens if no target is selected)
Also I feel that the down sides are bit harsh, atleast without a positive to weigh against them.
Like the perma blind could be coupled with a boost to their evade and each turn one random enemy is selected and their next attack against that person will hit (has a chance to not select a target in 1v1 fights, maybe another effect happens if no target is selected)