Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Hit formula rebalance
#1
Every point of hit over 50% hit rate requires 2 points per %, 4 points every % past 75%

ever point of evade under 50% requires 2 points per %, 4 points under % past 25%

this both successfuly balances super dodge and super hit

a hit of 150% becomes 86%, 100% would require a pre existing 200%

on the opposite end a 0% becomes a 25% a -50% becomes a 12%


this doesn't make super dodge or hit unusable but it brings a bit of fairnes.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord