12-25-2018, 10:43 PM
Let's look at all the things I disagree with for these:
Herculean Physique: 100% chance of immobilise doesn't seem like a good idea to me, tbh.
Overwhelming Will: Dev just removed a trait like that, from a lower threshold. Doubt he'd want a substitute at a higher threshold.
Uncanny Dodge: There'd be no reason not to run this on dodge builds that high. Dev wanted the traits to not feel essential to people, so I doubt that would be part of his vision.
Spellbreaker: Just Sayakana without the cursed requirement, and makes resists that are easy enough to get easier. Not really a good idea.
Tremendous Health: See Overwhelming Will for the health part of it.
Unwavering Faith: Holy damage is already scary enough as is.
Prodigious Talent: Too many extra stats.
Masterful Healing: Feels like it would be too essential for destiny healers. They're already good enough regardless, they don't need this.
Master Duelist: Don't see a reason why this wouldn't be essential for any vent petale destiny duelist, so it feels too mandatory.
Master Martial Artists: Destiny Monk does not need any buffs.
These are just too good, and too essential, or have other problems, even for 3 cost. Now, one I think I should discuss is bad for different reasons.
Omnibolt: It's pretty difficult to get off a regular invocation, let alone a rank B. It would likely never see any use, to be honest.
But yeah, this is just my opinion on these. If I didn't say anything bad about one, I probably can't really think of a fault with it myself.
Herculean Physique: 100% chance of immobilise doesn't seem like a good idea to me, tbh.
Overwhelming Will: Dev just removed a trait like that, from a lower threshold. Doubt he'd want a substitute at a higher threshold.
Uncanny Dodge: There'd be no reason not to run this on dodge builds that high. Dev wanted the traits to not feel essential to people, so I doubt that would be part of his vision.
Spellbreaker: Just Sayakana without the cursed requirement, and makes resists that are easy enough to get easier. Not really a good idea.
Tremendous Health: See Overwhelming Will for the health part of it.
Unwavering Faith: Holy damage is already scary enough as is.
Prodigious Talent: Too many extra stats.
Masterful Healing: Feels like it would be too essential for destiny healers. They're already good enough regardless, they don't need this.
Master Duelist: Don't see a reason why this wouldn't be essential for any vent petale destiny duelist, so it feels too mandatory.
Master Martial Artists: Destiny Monk does not need any buffs.
These are just too good, and too essential, or have other problems, even for 3 cost. Now, one I think I should discuss is bad for different reasons.
Omnibolt: It's pretty difficult to get off a regular invocation, let alone a rank B. It would likely never see any use, to be honest.
But yeah, this is just my opinion on these. If I didn't say anything bad about one, I probably can't really think of a fault with it myself.
Ending 145: Disappointed in Humanity