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Jammers are too strong
#4
ValkyrieSkies post_id=34930 time=1547736265 user_id=2000 Wrote:Personally I think the monster armour idea should judt be scrapped or turned into a mini-boss modifier; monsters already have the advantage of no stat caps so a tanky enemy can just be created by upping their DEF or RES if needs be, but this armour system has just become oppressively.
Monsters play by the same softcap/hardcap rules as players, with the only exception being '+1 Softcap per level beyond 60'.
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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