02-02-2019, 04:51 AM
Narration and Weather Control sounds nice.
The others, assuming you're talking about actual Event Tools and not something for Houses, are honestly, and I quote Dev here, not really a player's business. Especially when:
1. The 'monster editor' is very clean as-is, and needs more added than subtracted/reorganized.
2. A GM can forcefully end an encounter and deny any loot that may result from it, and forcing victory gains off all the time detracts far more than it helps.
Event Admins shouldn't be considered this soon after gaining 2 new GMs. (and Dyst's return) Let's see how those play out first, and keep in mind that ideas can always be patched through to any one of the GMs.
The others, assuming you're talking about actual Event Tools and not something for Houses, are honestly, and I quote Dev here, not really a player's business. Especially when:
1. The 'monster editor' is very clean as-is, and needs more added than subtracted/reorganized.
2. A GM can forcefully end an encounter and deny any loot that may result from it, and forcing victory gains off all the time detracts far more than it helps.
Event Admins shouldn't be considered this soon after gaining 2 new GMs. (and Dyst's return) Let's see how those play out first, and keep in mind that ideas can always be patched through to any one of the GMs.
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye