02-12-2019, 11:21 PM
And now (As of 2.00.05b) Two-Handed is going back to working like it used to. In that it's still giving a +20% increase instead of a flat +20 for weapons that are over 20 wight (I assume the same is for weapons under 20 weight)
Debug: Total Power for Beast Ripper (Whip-Blade) / Beast Ripper (Whip-Blade) was 140.
Debug: Total Power for Beast Ripper (Whip-Blade) / Beast Ripper (Whip-Blade) was 167.
The first debug was from 2 different weapons, the second was two handing the weapon. I made sure to get rid of skills like Elangrave which can give variable power bosots based on momentum. THe total power increase seen here is 20% instead of just a flat +20.
Debug: Total Power for Beast Ripper (Whip-Blade) / Beast Ripper (Whip-Blade) was 140.
Debug: Total Power for Beast Ripper (Whip-Blade) / Beast Ripper (Whip-Blade) was 167.
The first debug was from 2 different weapons, the second was two handing the weapon. I made sure to get rid of skills like Elangrave which can give variable power bosots based on momentum. THe total power increase seen here is 20% instead of just a flat +20.