02-13-2019, 05:16 PM
I particularly don't like the whole 4M cost because even with the bonus damage, you'll still deal more damage with any other weapon for 3M cost that can be extended to two or three attacks depending on your class. Not to mention the bonus damage is not any sort of irresistible, separated instance of damage, it's just added to the total, which means any tank out there can simply tank it out, even more if they have slash resist. Hence why I'd prefer lowering it to the traditional 3M rather than keeping it high, that way someone could do two basic attacks without the need of Fleur.
Not to mention that, during my tests, the bonus damage only applies to THAT basic attack, which means it wouldn't apply to anything outside of it, even skill that uses basic attack.
As for Kunai's suggestion, just slapping an increased scaling wouldn't solve the weapon's problem, so I suggest taking another read at the original post.
Not to mention that, during my tests, the bonus damage only applies to THAT basic attack, which means it wouldn't apply to anything outside of it, even skill that uses basic attack.
As for Kunai's suggestion, just slapping an increased scaling wouldn't solve the weapon's problem, so I suggest taking another read at the original post.