02-14-2019, 01:39 AM
I mean. That can be affordable. The 4M gimmick can still stay there, but become a two-part instead of a constant passive so the sword falls in the line of usability.
I just came up with a new recipeh: So, the weapon's second UL effect should be removed and turned into a skill that costs 1M, called 'Heavy Shot', 'Rexquake's Bite' or something fancier. It will still gain Weight based on UL.
This is assuming scaling won't be touched, of course.
I just came up with a new recipeh: So, the weapon's second UL effect should be removed and turned into a skill that costs 1M, called 'Heavy Shot', 'Rexquake's Bite' or something fancier. It will still gain Weight based on UL.
Quote:"Heavy Shot" (1M, 5 FP) - Your next basic attack with Gigantys will increase Critical equal to Weight, decrease Hit equal to Weight/2, and inflict an On-Hit effect that does unresistable Blunt magic damage equal to Weight * 2. If done against somebody who is Guarding, it will Guard Break them before applying the on-hit damage.
This is assuming scaling won't be touched, of course.