02-14-2019, 11:24 AM
The main issue with Gigantys is how brutal the 'Decrease accuracy by weight' penalty really is. In any sort of meta where Evade holds weight, Gigantys is absolutely useless. The bonus damage is very much dead weight with the accuracy making it impossible to land a hit without forcing a very gimmicky build, especially if Gigantys (inevitably) drives your BW over the limit and nerfs your hit even further.
Off the top of my head, I'd do the following to Gigantys to get it back on track:
1. Remove the '-(Weight) Accuracy' effect.
2. Make any attack performed with Gigantys ignore the opponent's Parry skills if (Gigantys' total Weight > Opponent's Total STR).
3. Have Guard Break apply before damage is calculated.
4. Make Gigantys a Large weapon.
A dumb idea, as well:
-Replace the 4M attack's Bonus Damage with 'When calculating Damage, subtract (Weight/2) from the opponent's Physical Resistance.'
Off the top of my head, I'd do the following to Gigantys to get it back on track:
1. Remove the '-(Weight) Accuracy' effect.
2. Make any attack performed with Gigantys ignore the opponent's Parry skills if (Gigantys' total Weight > Opponent's Total STR).
3. Have Guard Break apply before damage is calculated.
4. Make Gigantys a Large weapon.
A dumb idea, as well:
-Replace the 4M attack's Bonus Damage with 'When calculating Damage, subtract (Weight/2) from the opponent's Physical Resistance.'
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye