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Main Class Spell Thief
#1
As it stands Spell Thief gets nothing aside from Rogue's base benefits for main-classing it.

So I was thinking it could get a reduced cooldown on stolen spells for having it as your main class (down from 3 to 2 or 1). That way there's some incentive to run it main class for those who might sub it solely for having access to stolen spells at the same efficiency as someone maining it.

I'd suggest possibly nerfing it instead by tossing in restrictions to existing skills, but I don't think ST needs a nerf at the time considering the aforementioned 3 round cd nerf.
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