02-23-2019, 03:08 PM
I like that better. Removing cooldown and making it a projectile like Wind Slasher, that goes through both enemies and allies, is also a needed QoL.
My idea with 1M was due to repositioning to use it properly. This is so you don't have to always be using Rescue on your friends and disrupt their positioning in times they're advantageous.
My idea with 1M was due to repositioning to use it properly. This is so you don't have to always be using Rescue on your friends and disrupt their positioning in times they're advantageous.