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Infinity Black Bolt + Hexer Exodia
#14
Not really intending to sound harsh or immediately rejecting but I don't think a void gate cap is going to solve the underlying problem of multiple projectile attacks that scale for the intended use of hitting one person with only one of them, I cannot agree with that change even one bit unless its accompanying any changes made to fleeing spectres and black bolt to prevent what's already been brought up.

All I think limiting voidgates does is that it prevents a void assassin from running a setup orientated build and also limits what they can do wholly (Thus punishing builds that didn't even make abusive use of these), the problem is not how many voidgates can be put out once its literally that Fleeing Spectres/Hellspike is not intended at all to deal the damage it does with only a few voidgates being out.

Hell, in the gif Kameron posted, there was only 6 void gates there, that should be telling enough of the issue at hand.

Not even to mention a cap on voidgates doesn't even chop one of other main problems brought up in this thread, black bolt.
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