05-31-2019, 04:09 AM
If we are bringing other possible add-ons to str, I'll bring possible two:
Str giving skill pool points
I know, I know, we already got 3 stats that give skill pools. Thing is, all of those stats are stats that you use to scale up your weapon, provided they fit the category (tome, dagger, most bows, and guns). If so, then... Why is STR different?
Str giving hit
It could be as simple as just giving +1 to hit. It can allow those who want to focus on basic attacking, withoutan added interest in landing crit attacks (since str won't give crit chance), a way to pick a stat that scales up their damage, as well as increase their hit chance.
Right now, this is just me bringing up other possibilites on the table.
Str giving skill pool points
I know, I know, we already got 3 stats that give skill pools. Thing is, all of those stats are stats that you use to scale up your weapon, provided they fit the category (tome, dagger, most bows, and guns). If so, then... Why is STR different?
Str giving hit
It could be as simple as just giving +1 to hit. It can allow those who want to focus on basic attacking, withoutan added interest in landing crit attacks (since str won't give crit chance), a way to pick a stat that scales up their damage, as well as increase their hit chance.
Right now, this is just me bringing up other possibilites on the table.