06-21-2019, 07:59 PM
I feel that changing the effect of Tarnada to a different spell somewhat takes away from the theme of the Weapon.
Currently there's a UL% chance on a critical to follow up the attack with the Vydel which leads a potentially powerful and disruptive burst.
Here's an idea, rather than changing the effect, how about changing the way it triggers and how it can be unleashed?
For instance, instead of a random chance to trigger on a critical, let's say On Critical: Generate Tornado Charges based on UL. (e.g. UL + 1 would give you 25 charges on critical hits)
After gaining enough Tornado Charges (e.g. 100), you are then able to consume them all to manually cast the Tarnada's variant of Vydel. (I imagine this would be a 3 Momentum, 0 FP cost skill, much like an already Invoked Vydel.)
I think by changing it to work this way, it makes the weapon more predictable (thereby easier to prepare a defense again) and removes the sheer burst of damage and lowers the effective Momentum trade when activated.
Further you can set up exactly how many critical hits it should take before you get the Vydel and optionally whether things like Silence/Invocation Breaking should impede it or not.
Currently there's a UL% chance on a critical to follow up the attack with the Vydel which leads a potentially powerful and disruptive burst.
Here's an idea, rather than changing the effect, how about changing the way it triggers and how it can be unleashed?
For instance, instead of a random chance to trigger on a critical, let's say On Critical: Generate Tornado Charges based on UL. (e.g. UL + 1 would give you 25 charges on critical hits)
After gaining enough Tornado Charges (e.g. 100), you are then able to consume them all to manually cast the Tarnada's variant of Vydel. (I imagine this would be a 3 Momentum, 0 FP cost skill, much like an already Invoked Vydel.)
I think by changing it to work this way, it makes the weapon more predictable (thereby easier to prepare a defense again) and removes the sheer burst of damage and lowers the effective Momentum trade when activated.
Further you can set up exactly how many critical hits it should take before you get the Vydel and optionally whether things like Silence/Invocation Breaking should impede it or not.