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#10
Gentle embers to cause interference immunity if done right would make it a "outspeed the healer or lose your chance" for that strategy, possibly settling it in the early rounds by that point. If nothing from this post is going to come to be, I at least want to make gentle embers additional status resistance towards an element, not immunity. With interference being the one status to switch down that healing, and immunities in general being super powerful, widespread status immunity shouldn't remain.

As far as changing interference goes, 50% is the Dullahan number and you'd have to mess with that race to change it. But make interference a more common status, make it something between 50% and 75% reduction and don't lock them into doing nothing but don't give them even more power.

But I still believe the combination they have between damage, healing, and support (all with one single stat spread) is a bit too much.
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Ending 145: Disappointed in Humanity
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