08-15-2019, 05:25 PM
Whelp, just as soon as it came it's gonna die. The more I've used this, the more I've come around on its usage and current balance. The last fight I was in, went pretty much as follows.
1 round windup for me and a ghost
On round 2, they rush in and deal 300 damage through my 49% physical defense and 22 defense. They get hit with the railgun for 200 damage due to ghost after overclock and MAP.
They complain about balance when I win the fight with 100 HP left. Their argument being that ghost is a meta class.
Engineer doesn't have a lot of tools that deal any damage at all. As scary as this one is, other classes have ways to mitigate it and deal more damage yet.
1 round windup for me and a ghost
On round 2, they rush in and deal 300 damage through my 49% physical defense and 22 defense. They get hit with the railgun for 200 damage due to ghost after overclock and MAP.
They complain about balance when I win the fight with 100 HP left. Their argument being that ghost is a meta class.
Engineer doesn't have a lot of tools that deal any damage at all. As scary as this one is, other classes have ways to mitigate it and deal more damage yet.