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Tailoring Expansion
#1
Tailoring is a rather less than stellar craft at the current moment, due to the sheer lack of volume of craftable items (About 5 items and 3 weapon parts off the top of my head) tailoring has going for it, is it possible we could obtain more craftable items for tailors? To make it feel like having it can be useful?

Here are a list of cloth items that I've gathered that would make a lot of sense and wouldn't take away from the pool of drops considering their rarities:

Quote:(Accessories)
Red Cape
Sylph Cloak (25%)
Scarf (25%)
(Torso)
Battle Maid Dress
Berserker Shell
Boltstruck Gi
Flamedance Gi
Frosttouch Gi
Ninja Armor
Priest Robe
Warding Cloth
Windswept Gi
(Gloves)
Ghosthand
Green Gloves
Rogue's Work Gloves
(Shoes)
Green Soles
Firewalker's Boots (25%)
Kickboxing Shoes
Ogata's Waraji
Shoes of Swiftness
Void Walker (25%)
Worn Gumshoe (25%)

The idea behind the resist items is that at 25% they're good enough to sell but not high enough to take priority over randomly dropped ones with high percentages.
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