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Let's add a basic Rifle!
#5
Passive Ability: Take Aim, unused momentum is converted to Hit at a rate of 1 to 10% hit at the end of the turn, until you take a shot.
Active Ability (Chimeric): 'Quickscope' Perform a basic attack that consumes all available momentum, gaining 20% hit chance per extra point of momentum spent. 4 round cooldown.
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