10-24-2019, 08:06 PM
I like the idea of trading the heal for a benefit like how the other Lantern spells trade damage for Gentle Embers.
I think lowering debuff duration and increased heals however are too strong. Immunity to Life Steal or Poison are both nice though.
I have a couple of ideas:
EDIT: Had second thoughts about the other option.
I think lowering debuff duration and increased heals however are too strong. Immunity to Life Steal or Poison are both nice though.
I have a couple of ideas:
Quote:Gentle Embers Phoenix could offer no healing, not go into cooldown and grant Poison Immunity for 2 Rounds.
Quote:[strike]Gentle Embers Phoenix could offer no healing, retain it's 3 Round Cooldown and grant Death Immunity for 2 Rounds. (When I say Death Immunity, this would simply mean while it's active, you cannot be reduced below 1HP.)[/strike]
EDIT: Had second thoughts about the other option.