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Claret Call Disparity
#4
Basic attacks have a PLETHORA of effects that help you punch through tanks, even having access to two separate enchants that both reduce and IGNORE defense entirely, on-hits also assist in pushing through tanks majorly and there's a number of basic attack abilities that just reduce defense like Buster Cannon/Geldoren/Dive Down, as well as damage modifiers like Power Grad/Phase Fang.

I agree in that tanks can be frustrating to play against, but there's plenty of ways to deal with them already, claret call being reduced by 20 damage won't even change it that much.

I don't see any reason why it should be effective enough to outscale every other class' damaging effects, If you're trying to do physical damage, your BiS is never anything but Ghost usually, alongside any other class depending on the weapon you want to use.
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