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Initial Thoughts about Runemage balance
#9

That's a fair criticism, even if I don't think some of the points presented are completely removed from the class' immediate balance.

As I prefaced in the previous post, I agree that Warding/Smokescreen are overbearing at keeping Runes alive, I agree that Razor is doing too much damage, and I agree that Extend Void synergizes too well with Swift Rune Casting. I don't, however, believe a lot of fundamental issues with the class will be fixed if those are addressed in a vacuum. I think the class will just be weak while it has the same issues I mentioned in the previous post -- instead of cheesy and circumstantially strong with those same issues.

But all that aside, if you think it's derailing the intention of the thread, take the TL;DR as I agree with your points.
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