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More ways to clear out smoke
#1
I think Smoke is a largely unfun mechanic to face when spammed, and given there are only 3 methods of actually clearing it (Cyclone spear, Air Pressure, Tile destruction) its harder to find someone randomly who just has the ability to clear it out and make it less of a nuiscance.

I want to start off by mentioning that Smoke tiles are not a largely broken mechanic, when you have the ability to just print screen things before smoke actually detonates or have a pretty great understanding and awareness of what might be happening around you, you will bumble around in the dark far far less, but that doesn't make it any less annoying.

I think instead of taking away the vision loss mechanic which is largely what makes it unique, we could probably just make do with more ways to actually clear it out.

I think attributing this to wind is thematic enough given that Cyclone Spear and Air Pressure currently can make away with it, but I'd also like to extend this to:

-Air Shafts overwriting Smoke Tiles, removing them when formed, and removing any further ones attempted to be placed within the vicinity.

-Typhur's AoE blowing away Smoke Tiles, giving LB a bit more utility in its kit.

-Piercing Shinken blowing away Smoke Tiles in its path

-Raging Crystal Rose blowing away Smoke Tiles in its path

-Gryphon Wing, a largely under utilized and underpowered summon spell, that could see use blowing away smoke tiles

And thats all I'll mention, any further additions are welcomed but I thought I'd just make this.
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