02-10-2020, 08:14 PM
So I had noticed around the game, it is littered with dead content. Not counting cities of course, but I'm taking about features. Some areas of the game are not used due to the low reward value, or just in general, static to one locaion.
Here's some of my suggestions to fix some of this dead content
Oniga Casino
So the Oniga Casino always seems to be barren. No one ever goes in them, and the games there are not played at all. I suggest that maybe, the casino cna be revitalize wit better rewards, or removing the Casino Coins system and replace it with betting Murai and Asagos. Why Asagos? Asagos act as like bank notes of that sort, as 100 Asagos = 10k or something like that. They can be worth quite a bit depending on who you sell them to. I think honestly it'd be pretty clever to use that with Casino Coins or have a different vender exchange casino coins for Asagos as a wager.
Either that, or have certain locations for Cainos. Maybe if some Kingdoms have it illegal, make it an underground place or have us do games in camps. It would be a good idea to do that.
Static Minigames
Many if not all of the Minigames like Yenten are dead content. I know you can move around Archery targets, but you can't own a deck of cards? To be honest, I think the deck of cards should be reused and have a multi game option like crazy 8s, poker, Yenten, Solitary, etc. And you can challenge people to these card games too if you have a deck of playing cards in your inventory, or form a game in a group. Party spreads out and all that if it's a 4 player game. I think it would be a great little fun thing.
Treasure Maps
I know I'm gonna get some hate here, but Treasure Maps don't feel as rewarding as they should. I always notice how the maps are always leading to very similar locations and yield the same rewards.
I suggest we should have instead, different tiers of maps, and label them, maybe have more steps, and go around asking different NPCs for hints.
For example, in the MMO, RuneScape, a similar feature known as Treasure Trails is where you follow hints to find the casket which contains treasure. Every roll yields treasure that is only worth 1 coin, to extremely rare and really good treasure worth over hundreds of billions of coins. Very easy clues to treasure are basic steps such as talking to NPCs and solving very simple riddles and tells you to go to a certain location to search, but the harder clues involve using a sextant and chart and watch, and using special equipment to find it. Some will even have combat encounters guarding the treasure, with master clues being challenging bosses.
In SL2, A similar approach could be added, with some treasure hiding in a certain BDP? The difficulty ranges can vary from whichever npc drops maybe stating at level 10 dungeons so newbies won't get a map so easily! Drop rolls can include new rewards, which can range from super junk, to junk 10*s to extremely useful items and amazing 10*s. Oh, and these new maps and such can also challenge your Pathfinder talent, maybe have it so the very hard ones dropped in a higher level dungoen won't show or something?
These are just three examples I can think of that could become alive again. Any other dead content you think needs to be rid of or revamped? Let me know!
Here's some of my suggestions to fix some of this dead content
Oniga Casino
So the Oniga Casino always seems to be barren. No one ever goes in them, and the games there are not played at all. I suggest that maybe, the casino cna be revitalize wit better rewards, or removing the Casino Coins system and replace it with betting Murai and Asagos. Why Asagos? Asagos act as like bank notes of that sort, as 100 Asagos = 10k or something like that. They can be worth quite a bit depending on who you sell them to. I think honestly it'd be pretty clever to use that with Casino Coins or have a different vender exchange casino coins for Asagos as a wager.
Either that, or have certain locations for Cainos. Maybe if some Kingdoms have it illegal, make it an underground place or have us do games in camps. It would be a good idea to do that.
Static Minigames
Many if not all of the Minigames like Yenten are dead content. I know you can move around Archery targets, but you can't own a deck of cards? To be honest, I think the deck of cards should be reused and have a multi game option like crazy 8s, poker, Yenten, Solitary, etc. And you can challenge people to these card games too if you have a deck of playing cards in your inventory, or form a game in a group. Party spreads out and all that if it's a 4 player game. I think it would be a great little fun thing.
Treasure Maps
I know I'm gonna get some hate here, but Treasure Maps don't feel as rewarding as they should. I always notice how the maps are always leading to very similar locations and yield the same rewards.
I suggest we should have instead, different tiers of maps, and label them, maybe have more steps, and go around asking different NPCs for hints.
For example, in the MMO, RuneScape, a similar feature known as Treasure Trails is where you follow hints to find the casket which contains treasure. Every roll yields treasure that is only worth 1 coin, to extremely rare and really good treasure worth over hundreds of billions of coins. Very easy clues to treasure are basic steps such as talking to NPCs and solving very simple riddles and tells you to go to a certain location to search, but the harder clues involve using a sextant and chart and watch, and using special equipment to find it. Some will even have combat encounters guarding the treasure, with master clues being challenging bosses.
In SL2, A similar approach could be added, with some treasure hiding in a certain BDP? The difficulty ranges can vary from whichever npc drops maybe stating at level 10 dungeons so newbies won't get a map so easily! Drop rolls can include new rewards, which can range from super junk, to junk 10*s to extremely useful items and amazing 10*s. Oh, and these new maps and such can also challenge your Pathfinder talent, maybe have it so the very hard ones dropped in a higher level dungoen won't show or something?
These are just three examples I can think of that could become alive again. Any other dead content you think needs to be rid of or revamped? Let me know!
Ingame, I am:
Matilda Perugia - A Karatynn.
Matilda Perugia - A Karatynn.
WHAT IS A COFFEECCUBUS?
A type of "ccubus" that is a form of a succubus, but instead of feeding off of sexual energy, she feeds off of Coffee. She also is a morning person, so always expect your coffee to be made, with breakfast and your coffee pot being stolen or molested.