02-16-2020, 03:05 PM
Make it do reduced damage on that. I did let slip my mind that some bows do have on-hit effects that actually compensate for the place of raw damage and it would be so cool to see that going. For uniqueness, make it be 25% of the normal damage at maximum rank instead of 50% but get increased accuracy or critical hit.
We kinda don't have a ranged two-point strike in the game and Ranger could probably make use of something like that in the place of an underwhelming effect.
We kinda don't have a ranged two-point strike in the game and Ranger could probably make use of something like that in the place of an underwhelming effect.