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More ways to clear out smoke
#9
Sure. Whatever. Let's decimate the entire smoke with the windy stuff. Wooo. I'm down for that, makes logical sense anyway.

Snake post_id=39112 time=1581866535 user_id=310 Wrote:Smoke's duration in general shouldn't be that big. It's an effect that ruins the flow of any game almost instantly. And it's not like it will stop ranged people from fighting anyway, due to auto-targeting.

I prefer it only lasting two rounds, but its Hit reduction/Evade bonus being absurd to compensate.

Considering Ninjutsu can make smoke bombs last longer and that's usually the main duration. Just half that bonus if you really care to nerf it. 2 Rounds makes it so you pretty much have to be faster or just get the big yeet.

FaeLenx post_id=39118 time=1581883177 user_id=2063 Wrote:Smoke tiles offer one of the few unique mechanics in this game. While more counterplay adds to the strategy element of this game, nuking it because you personally find it annoying does not.

While 90% of people do find smoke annoying, as with many other things in this game. Counters exist as does the ability to prepare for it. This thread is about the lack of too many options to prepare against Smoke after all. pls no nuke due to finding memes annoying, nuke with logical care thx
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