05-09-2020, 09:20 PM
How about limiting every god-forsaken autohit in this game to 140% SWA like they were before things started getting overtoned?
Are we really forgetting why Evasion was added? It was because of skills which don't bother with dodge or not were doing -too much damage-. But now? We're back to that stage once again, and numbers being easily from 150% to 180% to even 200% doesn't quite leave much room for longer fights anymore, atleast in PvP. Make sure to add together skills which now fully ignore Evasion for some reason and don't have bigger cooldowns or FP costs to balance out.
Last time I remember, Evasion was also an incentive for people who use autohits to atleast have some decency of building SKI/LUC to bypass the bare minimum hitting reqs to not get 30% damage removed. But all's history now, and it only keeps piling on and on and on with the reworks.
How we're fixing the problem? Putting Balance Fu threads on specific, overbearingly powerful and spammable skills that require a scale-down or a longer cooldown attached to them, instead of whining that 'doge is ded'. The solution is not buffing dodge, it's toning down things that ignore it.
Are we really forgetting why Evasion was added? It was because of skills which don't bother with dodge or not were doing -too much damage-. But now? We're back to that stage once again, and numbers being easily from 150% to 180% to even 200% doesn't quite leave much room for longer fights anymore, atleast in PvP. Make sure to add together skills which now fully ignore Evasion for some reason and don't have bigger cooldowns or FP costs to balance out.
Last time I remember, Evasion was also an incentive for people who use autohits to atleast have some decency of building SKI/LUC to bypass the bare minimum hitting reqs to not get 30% damage removed. But all's history now, and it only keeps piling on and on and on with the reworks.
How we're fixing the problem? Putting Balance Fu threads on specific, overbearingly powerful and spammable skills that require a scale-down or a longer cooldown attached to them, instead of whining that 'doge is ded'. The solution is not buffing dodge, it's toning down things that ignore it.
![[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]](https://s.abcnews.com/images/Lifestyle/ht_pudding_the_fox_04_mt_140821_16x9_384.jpg)