06-02-2020, 08:17 PM
I neither agree nor disagree that mages as a whole are overtuned in the wake of autohit nerfs, but counterplay to magic damage should not rely solely on a status effect that disables an opponent's ability to play the game.
If it turns out that mage numbers are too high compared to the other archetypes in the game, the solution should address fundamental things like numbers, resists, cooldowns, invocation specifics, FP, etc -- not widespread distribution of Silence.
If it turns out that mage numbers are too high compared to the other archetypes in the game, the solution should address fundamental things like numbers, resists, cooldowns, invocation specifics, FP, etc -- not widespread distribution of Silence.