06-05-2020, 10:36 PM
I was going to make a large post but it seems like Kameron has already covered most of the points I wanted to address in the way that I'd have tackled them. Though I'm still on the fence on changing the critical effect entirely. It'd probably be healthier for the game if enchants weren't strictly "Ok this one does more damage" since those have always been the better enchants historically.