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Turning
#2
I share the gripe. I don't do combat as often but I do agree having a 1M turn could patch a few difficulties within the game's mechanics on a fundamental level. It's difficult to catch on to things like this as the fall of Demon Hunter made a lot of people overlook small things regarding them. It's not as tedious as fixing a bug might be. Just something simple for a QoL change, as well as just generally making sense.
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