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same tile targeting (2 step targeting)
#2
To explain in a hopefully more understanding manner.

Skills that teleport you similar to Oaring's ground version or Vanishing strike count the target of the attack as a dense tile and disallow you from moving to that tile, creating incredibly awkward scenarios where using it as a 1 range attack to obtain positioning with is awkward/impossible.

For example:
[Image: s4pMRS9.png]
Here's the normal targetting, you move towards 2 which is a free tile.

But shifting 2 over to the target (who would then be teleported to your old location) will disable you from actually using the skill.

[Image: TNvkvuY.png]

which forces you to target the tile behind them, but because they teleport to your old location it creates a 1 tile gap that you cannot actually do anything with.

[Image: iiJtcKR.png]

If specifically Oaring and Vanishing Strike could count the target of '1' as non-dense temporarily that could be a solution to the issue, appearing inside of people isn't an issue anymore as it usually shunts you out of that spot forcefully.
[Image: zo2BdSr.pngp]
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