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Truly Snake Dancing [Cobra Interactions]
#5
If this is what I think it is, I could support it. Turning the jank dodging into a more consistent mechanic that tackles the fact that cobra users clearly shouldn't be able to just dodge something big by 'dodging' into another tile it's happening in, while also making it so that attacks that miss, well, actually feel like they miss... is a good change to me.

At least on paper.
[Image: 400px-Nihilus%2C_the_Abyssal_Flame.gif]
Ending 145: Disappointed in Humanity
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RE: Truly Snake Dancing [Cobra Interactions] - by WaifuApple - 06-26-2020, 11:44 PM

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