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Elytra
#13
(08-13-2020, 12:08 PM)Akame Wrote:
(08-13-2020, 09:50 AM)Neus Wrote: I don't really want to ditch the theme of the item by making it into something it was never intended to be (airborne immunity). I could see nerfing the blunt resistance and/or having the boots negate Kip Up for the wearer.
I can get behind that sort of change.

Would you be open to the airborne status negating the Elytra's knockdown effect perhaps instead?
Here’s the thing, and also here’s my head canon on the KD, first, Chaser will KD someone when they pass over them meaning one range of the Elytra user it just continues to propel the user forward. It shouldn’t negate airborne status cause then you’ll have to give that ability to the Golden Beetle it’s based on. Maybe nerf the blunt res, but 18% isn’t that bad considering it’s blunt resis.
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Messages In This Thread
Elytra - by Akame - 07-23-2020, 04:42 PM
RE: Elytra - by Slydria - 07-23-2020, 08:26 PM
RE: Elytra - by Autumn - 07-23-2020, 08:44 PM
RE: Elytra - by Akame - 07-24-2020, 01:03 PM
RE: Elytra - by Snake - 07-26-2020, 03:07 PM
RE: Elytra - by HexGirlBestGirl - 07-27-2020, 04:11 AM
RE: Elytra - by EenKogNeeto - 08-09-2020, 04:20 AM
RE: Elytra - by Akame - 08-09-2020, 12:16 PM
RE: Elytra - by Senna - 08-09-2020, 08:14 PM
RE: Elytra - by sadbot - 08-10-2020, 12:14 AM
RE: Elytra - by Neus - 08-13-2020, 09:50 AM
RE: Elytra - by Akame - 08-13-2020, 12:08 PM
RE: Elytra - by iStabOreos - 08-14-2020, 09:59 PM
RE: Elytra - by Akame - 08-14-2020, 10:43 PM
RE: Elytra - by Autumn - 08-14-2020, 10:48 PM

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