08-15-2020, 09:02 PM
Max of 3 times per unique attack instance also affects Pierce Linker, a skill designed to hit multiple foes at once, Sidecut, Sillcut, Aliiagmato, Crash Potions, Twin Dance, and more. 3 times is something I think'd be fine because it would let all sorts of builds have fun crafting combos with it- even multishot guns, despite their low base power(3 base on handgun), and unique, intentional, attribute of guns not gaining power from upgrades, winding up with 6 less than any other kind of weapon.
If that's too considerate, then, it can be dropped. Once per attack instance is fine for most weapons.
I don't like the idea of it remaining a 50% chance for anything, even if it's powered up, though.
If that's too considerate, then, it can be dropped. Once per attack instance is fine for most weapons.
I don't like the idea of it remaining a 50% chance for anything, even if it's powered up, though.