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Item Belt, Bombs and Battle Items
#1
I really want to achieve my dream of being an item user chucking out alchemy products in battle and a maximum of 8 items with packrat, preparation and engineer passive isn't enough. Enchantments/equipment that improve item belt size would really be appreciated (I seriously want like 16 belt capacity. I don't care about stats, Dev pls make my dreams come true) ;w;

Bombs are still really, really lackluster in my opinion. More different bomb types would be nice, so that there's some variety. Also a trait that adds damage or something would be nice (like 20% of SKI or something) because Engineer skill only damage is still very meh.
Adding on bombs, more bomb recipes would be nice (variety in bomb damage and effects.)
Examples:
Shrapnel Bomb
1* Sharpening Stone
1* Gunpowder
1* Iron Ore
1* Hidden Violets
Deals 10 ~ 20 slash damage instead of Fire.

Frost Bomb
1* Arctic Gold
1* Gunpowder
1* Icicle
Deals 8 ~ 16 ice damage and -2 movement or something.

Poison Gas Bomb
1* Snake Venom
1* Gunpowder
1* Landlaugher
1* Silpheed’s Curse
Deals 1 ~ 5 poison damage and level 5/10 poison for 3 turns.

Flash Bomb
1* Precious Stone
1* Gun Powder
1* Hidden Violets
1* Yama Blind [hue puns]
Deals 1 ~ 10 Light Damage and Blind for 1 ~ 2 turns.

Super Mega Explosion Bomb
2* Gunpowder
2* Nerif's Blood
2* Hidden Violets
1* Iron Ore
1* Flame Plume
Deals 30 ~ 40 Fire Damage, 4 range explosion.

Or maybe even SUPPORT BOMBS like:
Antidote Bomb
2* Newyen
1*Pure Water
1* Gunpowder
1* Hidden Violets

Cures all in range of xx level poison effects.

Speaking of support battle items:
Panacea *Crafting difficulty 6
2* Newyen
2* Landlaugher
2* Mandrake
2* Wellwart
1* Yama Blind
1* Zelegrande Leaf
1* Shy Snow Flower
1* Apple (a day keeps the doctor away huehuehue)

Cures target of all negative status ailments. Recovers 15% HP/FP.
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