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Rapid Death
#1
I want to note out that I play a lot of verglas, so any thoughts in this thread are completely earnest and a genuine criticism of certain skills.

Verglas is terribly strong at the current moment but I don't think its egregiously overpowered, but rather two of its skills seem to be a little nutty in terms of damage, causing quite a bit of strife when spammed, those two being Enhanced Rapid Kick and Crawling Spikes.

Crawling spikes being able to achieve triple damage is undeniably unhealthy, considering you can set up 2 ice points a turn on ice and still have 4m left over to take an action with. I would very much like to see this capped at 100% Extra damage instead of 200%.

Rapid Kick is a whole 'nother story, and I'll point out the major flaw in Rapid Kick here: 
[Image: 8uN0st6.png]

It scales so hard from ice atk and bonus kick damage, namely the bonus kick damage is the issue here, given a verglas can have access to a powerful shoe slot item that boosts its damage by quite literally 90 - 105: 

[Image: 8v8lhZ6.png]

Normally these alone don't prove to be a huge problem, but enhanced rapid kick's damage could deserve to be culled a little bit, but more famously we have this:

[Image: MFM9og5.png]

This could boost each kick's damage potentially by up to 40-45 per kick at high enough SAN thresholds, this leads to roughly 240-270 extra damage, which gets a little bit nutty.

I think Enhanced Rapid Kick's ice ATK scaling is fine, but the kick damage scaling could be 50% instead of 100%, making it scale in the same way ice point greaves would.
[Image: zo2BdSr.pngp]
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Messages In This Thread
Rapid Death - by Autumn - 09-15-2020, 07:19 PM
RE: Rapid Death - by Lewdcifer - 09-15-2020, 07:36 PM
RE: Rapid Death - by HexGirlBestGirl - 09-16-2020, 07:42 AM

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