09-16-2020, 10:56 PM
In testing Sheath Sword's interaction with Prophlaxys I came across a curious potential bug, where Sheathe Sword doesn't seem to trigger from riposte, is this an intentional interaction? I don't imagine it could cause the battle to lock out or be interrupted if this were the case, here are my results (This requires 3 bodies to test with):
Unit 1 (Blue) Uses Prophlaxys > Sheath Sword
Unit 2 (Purple) Uses Sheath Sword
Unit 3 (Blue) pulls target 2 into a prophalxys tile that is facing the Unit 1.
This will cause the following to occur:
To my understanding this is:
1) Unit 2's Quick Draw! Triggers.
2) Unit 1's Riposte triggers
3) Unit 1's Prophylaxys Triggers
4) Unit 2's Riposte Triggers.
How I think this interaction should work instead:
1) (Before Prophylaxys) Unit 2's Quick Draw! Triggers
2) (Before Riposte) Unit 1's Quick Draw! Triggers
3) Unit 2's Riposte Triggers
4) Unit 1's Riposte triggers
5) Unit 1's Prophylaxys Triggers
6) Unit 2's Riposte triggers
Or something of a similar order, if this somehow causes a problem and locks the battle then I could see why not being able to Quick Draw! counter attacks might be an intended effect.
Plus how anime would that be?
Unit 1 (Blue) Uses Prophlaxys > Sheath Sword
Unit 2 (Purple) Uses Sheath Sword
Unit 3 (Blue) pulls target 2 into a prophalxys tile that is facing the Unit 1.
This will cause the following to occur:
To my understanding this is:
1) Unit 2's Quick Draw! Triggers.
2) Unit 1's Riposte triggers
3) Unit 1's Prophylaxys Triggers
4) Unit 2's Riposte Triggers.
How I think this interaction should work instead:
1) (Before Prophylaxys) Unit 2's Quick Draw! Triggers
2) (Before Riposte) Unit 1's Quick Draw! Triggers
3) Unit 2's Riposte Triggers
4) Unit 1's Riposte triggers
5) Unit 1's Prophylaxys Triggers
6) Unit 2's Riposte triggers
Or something of a similar order, if this somehow causes a problem and locks the battle then I could see why not being able to Quick Draw! counter attacks might be an intended effect.
Plus how anime would that be?