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CEL Evasion Buff
#1
Make Evasion reduce damage by 1% for each percentage the hitroll missed the target. This would cap at the user's scaled CEL.
For example, if the target has 220 evade and the to-hit check on the autohit attack rolled 200, you would take 20% less damage. If you had 100 evade and the hitcheck somehow rolled a 50, but you had 10 CEL, you would not have 50% reduced damage, you would have 10%.
If this would be too low or too high for damage reduction, change the initial formula; Evasion could reduce damage by 2% per percentage, or evasion could reduce damage by 1% per two percentage.
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Messages In This Thread
CEL Evasion Buff - by Sawrock - 09-17-2020, 05:04 PM
RE: CEL Evasion Buff - by Senna - 09-17-2020, 07:15 PM
RE: CEL Evasion Buff - by Sawrock - 09-17-2020, 07:24 PM
RE: CEL Evasion Buff - by Autumn - 09-17-2020, 07:39 PM
RE: CEL Evasion Buff - by Perdition - 09-17-2020, 08:35 PM
RE: CEL Evasion Buff - by WaifuApple - 09-18-2020, 12:59 AM
RE: CEL Evasion Buff - by Sawrock - 09-18-2020, 01:18 AM
RE: CEL Evasion Buff - by Autumn - 09-18-2020, 04:39 AM
RE: CEL Evasion Buff - by Lolzytripd - 09-18-2020, 05:15 AM
RE: CEL Evasion Buff - by Sawrock - 09-18-2020, 08:56 PM
RE: CEL Evasion Buff - by Akame - 09-19-2020, 01:52 AM
RE: CEL Evasion Buff - by Senna - 09-19-2020, 07:51 AM
RE: CEL Evasion Buff - by Sawrock - 09-19-2020, 02:32 PM

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