09-20-2020, 08:43 PM
(This post was last modified: 01-06-2021, 05:01 PM by WaifuApple.)
Okay, so...
Progress Report!
I have managed to get the Tannis Remap that I've been working on to a state of what is either completion, or near completion. So, what does New Tannis have?
Well, a list of the things that it has now are:
- A more expansive scope that makes it seem a little bit more elevated than it usually was. Of course, this makes it look like it's situated in the mountains, and it's up to you whether you like that change or not- though personally, I think it gave me the opportunity to give this map a whole lot more identity.
- More meeting spaces for players to gather together. There's now a waterpit, a firepit, a few benches here and there - the map has been designed now to provide the players with what Tannis had a great lack of before - designated meeting spots. One of such is...
- A new, improved, inn! No longer is this place just a box with some beds and a table. It's now an advanced box with some beds and a table. It's now more of a tavern / inn combination, for the archers of Tannis to get merry after fending off beast attacks - though you're totally welcome to sit back and have a drink while just passing by, too. Beds have been upgraded so you can take a nice, comfy rest on something proper, rather than just a straw / hay bed.
- More player houses. There are now a number more player houses for people to snatch up compared to what Tannis normally had - which means it's free* real estate! (* Note that real estate may not actually be free, still requires a house ticket, a free slot, and the costs of furniture. Godspeed house builders, I salute you.)
- A water feature. Okay, this is entirely because I wanted to, there was no demand or request for it, I just felt it would look nice. Cannot confirm nor deny whether the water works, because I don't know. Hopefully if it's not too much to ask, if the water doesn't work, Dev could probably fix it. We'll see, though!
- More places to practice archery. A minor thing, but it fits the identity of the town to have more archery boards. So there are more archery boards. You're... welcome?
I hope you all enjoy the map I've created! And I hope Dev enjoys it enough to be willing to implement it, but we'll see! Thank you to all the people who helped me out, whether it by giving me tips or pointers, offering suggestions and requests, or anything else. And thank you to everyone constantly saying that Tannis was in need of a remap - you gave me the motivation to map this.
To Dev:
One request I was given for this new map if you implement it is a town map! With the new layout, people would like to have the opportunity to perhaps warp to the mage guild, to the entrance to the city, or maybe just to the top of it. Either way, it would be very much appreciated if this was provided for QoL with the new map. Thank you all the same!
TannisRemap.zip (Size: 9.84 KB / Downloads: 273)
Progress Report!
I have managed to get the Tannis Remap that I've been working on to a state of what is either completion, or near completion. So, what does New Tannis have?
Well, a list of the things that it has now are:
- A more expansive scope that makes it seem a little bit more elevated than it usually was. Of course, this makes it look like it's situated in the mountains, and it's up to you whether you like that change or not- though personally, I think it gave me the opportunity to give this map a whole lot more identity.
- More meeting spaces for players to gather together. There's now a waterpit, a firepit, a few benches here and there - the map has been designed now to provide the players with what Tannis had a great lack of before - designated meeting spots. One of such is...
- A new, improved, inn! No longer is this place just a box with some beds and a table. It's now an advanced box with some beds and a table. It's now more of a tavern / inn combination, for the archers of Tannis to get merry after fending off beast attacks - though you're totally welcome to sit back and have a drink while just passing by, too. Beds have been upgraded so you can take a nice, comfy rest on something proper, rather than just a straw / hay bed.
- More player houses. There are now a number more player houses for people to snatch up compared to what Tannis normally had - which means it's free* real estate! (* Note that real estate may not actually be free, still requires a house ticket, a free slot, and the costs of furniture. Godspeed house builders, I salute you.)
- A water feature. Okay, this is entirely because I wanted to, there was no demand or request for it, I just felt it would look nice. Cannot confirm nor deny whether the water works, because I don't know. Hopefully if it's not too much to ask, if the water doesn't work, Dev could probably fix it. We'll see, though!
- More places to practice archery. A minor thing, but it fits the identity of the town to have more archery boards. So there are more archery boards. You're... welcome?
I hope you all enjoy the map I've created! And I hope Dev enjoys it enough to be willing to implement it, but we'll see! Thank you to all the people who helped me out, whether it by giving me tips or pointers, offering suggestions and requests, or anything else. And thank you to everyone constantly saying that Tannis was in need of a remap - you gave me the motivation to map this.
To Dev:
One request I was given for this new map if you implement it is a town map! With the new layout, people would like to have the opportunity to perhaps warp to the mage guild, to the entrance to the city, or maybe just to the top of it. Either way, it would be very much appreciated if this was provided for QoL with the new map. Thank you all the same!
TannisRemap.zip (Size: 9.84 KB / Downloads: 273)
Ending 145: Disappointed in Humanity