10-19-2020, 12:46 PM
Agreed with what Walrus said. This post wasn’t made on the stance that daggers are weak, just that they have glaring issues compared to other weapons that want to basic attack which can ultimately do the same thing but better. Like, yeah, daggers aren’t outright unplayable or weak, and you can melt the average amount tank with them but that isn’t the point.
Not being able to play the game isn’t fun, and when it comes to other weapons that want to basic attack you have outs to getting evade walled available to you. Presently if you’re using daggers you’re more or less just shit out of luck, unless of course you play specific races that can buff your hit with crazy numbers.
But it shouldn’t have to come to that. Not when it doesn’t need to be like that for other weapons. Whether their out is being more heavily rewarded for getting behind the enemy or not, like Walrus said there needs to be more actual support for daggers in regards to utility. Namely from the de facto dagger based class.
Not being able to play the game isn’t fun, and when it comes to other weapons that want to basic attack you have outs to getting evade walled available to you. Presently if you’re using daggers you’re more or less just shit out of luck, unless of course you play specific races that can buff your hit with crazy numbers.
But it shouldn’t have to come to that. Not when it doesn’t need to be like that for other weapons. Whether their out is being more heavily rewarded for getting behind the enemy or not, like Walrus said there needs to be more actual support for daggers in regards to utility. Namely from the de facto dagger based class.