I firmly believe one (of many) big part of why the tank meta is as prominent is because of strength doing a couple of things for them now.
Its not only their main damage stat, but its also gives them a good chunk of HP.
I suggest taking away the +3 HP per point and shift it around for something else that's benefitting the basic attackers.
0.25-0.5% crit damage
or flat armor pierce (or probably better to str/2 armor pierce, it shouldn't be overtuned)
or whatever. We tested HP. I consider the test failed. Strength should not be Both primary damage stat and secondary HP stat.
Its not only their main damage stat, but its also gives them a good chunk of HP.
I suggest taking away the +3 HP per point and shift it around for something else that's benefitting the basic attackers.
0.25-0.5% crit damage
or flat armor pierce (or probably better to str/2 armor pierce, it shouldn't be overtuned)
or whatever. We tested HP. I consider the test failed. Strength should not be Both primary damage stat and secondary HP stat.