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[Damage Rework] Damage Splitting
#2
Due to certain tropes, I'd prefer if it wasn't armor types that split the defense values, but rather the armor itself. Unless you're a Black Knight, Evoker, Ranger, or rely on dodge, you're going to see people switch out armor types for different opponents. If you make it based off of each individual armor piece, it lets some character concepts still exist (such as the Made of Iron trope).
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Messages In This Thread
[Damage Rework] Damage Splitting - by Autumn - 12-01-2020, 05:32 AM
RE: [Damage Rework] Damage Splitting - by Sawrock - 12-01-2020, 06:33 AM
RE: [Damage Rework] Damage Splitting - by Shujin - 12-01-2020, 11:22 AM
RE: [Damage Rework] Damage Splitting - by Balor - 12-01-2020, 12:24 PM
RE: [Damage Rework] Damage Splitting - by Snake - 12-18-2020, 04:59 PM

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