I dunno what would be more simple yet effective to make agile Kensei superior. Maybe something like this for each of the Absolutes:
- (Absolute Death) Kensei's damage is increased by a percentage based on their own CEL vs the enemy's CEL.
- (Absolute Fear) Critical Hits will extend the duration of Fear and Silence statuses by 1, to a maximum of 2.
- (Absolute Pace) Attacking a slower opponent (I.E, someone with 7M+) will allow you to perform an additional Kensei skill for no Momentum nor Repeat Action costs.
- (Absolute Death) Kensei's damage is increased by a percentage based on their own CEL vs the enemy's CEL.
- (Absolute Fear) Critical Hits will extend the duration of Fear and Silence statuses by 1, to a maximum of 2.
- (Absolute Pace) Attacking a slower opponent (I.E, someone with 7M+) will allow you to perform an additional Kensei skill for no Momentum nor Repeat Action costs.