(12-14-2020, 04:14 AM)Yashatari Wrote: The old hud displayed the class level(which was important)
The old hud also displayed how much move each class had, some classes having 4 some having 5, etc(Also important) So unless all classes have a universal move, Removing that info was also bad.
The old hud was also organized, You had attack skills on the left, Passives and innates on the right. Now it's just a square of skills cluttered together.
This class hud change was a HUGE step backwards. The only good thing about it is i can click on skills to add to my pool rather than dragging them. Saves a little time there.
If i could make a suggesstion, Put the Class level, Class xp and movement back in. Just doing that and the new hud is nearly perfect. Also, Organize the skill list like the old hud did.
Generally I agree with all of these points, I tried to make these clear in initial discussion but all of these points I would like to see returned.
Those being:
-Class Level (Relates to certain mechanics such as with Engineer)
-Movement (Generally useful information)
-Organization, given the placement of each of the skills it created an easy to understand overview of the class' skills, making learning it a lot easier overall.
One more thing I could suggest:
-A button that allows you consume a fruit of forgetfulness and a pie of forgetfulness.