01-27-2021, 03:09 PM
(01-23-2021, 03:59 AM)Lewdcifer Wrote: I'm of the personal belief that one aspect that really holds Kensei back is the fact that most of the cool stuff is limited behind katanas. I can understand why, but my own two cents would be making Kensei offensive skills like Toiken, Hirazuki, etc. not have an increased momentum cost depending on weapon type, thus adding variety and making the class more fun. Passives could very well keep this aspect as a way to incentivize katana usage with the class.
I uh. I don't think personally that I want to see a Kensei with a spineleash NGL. I think Kensei conceptually is fun as it is with it's selection of skills. It just needs reworks in terms of skill point costs, perhaps FP costs and tweaks to encourage the use the Absolute skills.