02-16-2021, 08:47 PM
Both Goose Bite and Eliminate should be basic hits, hard agree.
My own idea for Eliminate:
- 6+M.
- Basic Hit.
- It should always automatically critically hit.
- If the target is under 30% HP, the critical hit becomes a vorpal strike.
- It should do bonus damage equal to Void Energy% of the enemy's missing HP.
- It should have a minimum of 5 CD and a maximum of 10 CD for its strong effect.
- It should prevent the recovery of Void Energy for one or two rounds.
- It should probably inflict Interference for 5 rounds too, since Certain Defeat is a Checkmate thing.
- Either a single meaty fatal attack, or a flurry of strikes like Sensa Hattenshou from Nanaya, which does more attacks based on your Void Energy and Void Assassin Level.
My own idea for Eliminate:
- 6+M.
- Basic Hit.
- It should always automatically critically hit.
- If the target is under 30% HP, the critical hit becomes a vorpal strike.
- It should do bonus damage equal to Void Energy% of the enemy's missing HP.
- It should have a minimum of 5 CD and a maximum of 10 CD for its strong effect.
- It should prevent the recovery of Void Energy for one or two rounds.
- It should probably inflict Interference for 5 rounds too, since Certain Defeat is a Checkmate thing.
- Either a single meaty fatal attack, or a flurry of strikes like Sensa Hattenshou from Nanaya, which does more attacks based on your Void Energy and Void Assassin Level.