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Player Healing and Repair services (i.e roles beyond 'adventurer')
#12
I'm always a fan of adding to or expanding RP/History stuff, though I also feel like were a bit bloated on traits that feel mandatory as is. I support this idea but hope eventually we can crunch some things like diehard into the base game so I can actually afford to take the RP traits.
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RE: Player Healing and Repair services (i.e roles beyond 'adventurer') - by EenKogNeeto - 04-06-2021, 08:22 PM

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